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uminberdesigns@gmail.com+91 79840 10616Gujarat, India
Home/Services/AR Solutions

Augmented reality on the phone already in their pocket.

AR that drops a product into a customer's room, walks a technician through a repair, or turns a showroom wall into a live demo — in the browser, on the phones people already carry.

6service pillars, one team
12industries served
IN · UAEwhere we ship
1accountable team
No app to install

The best AR is the kind nobody has to download.

The barrier to AR was never the effect. It was the app — a download, a login, a heavy install nobody finishes before they lose interest. That era is over. Modern phones run AR straight from the browser on a tap or a QR code, using the camera and sensors already in every pocket.

So we build for the phone people already carry, not a headset in a lab. The work that matters sits under the effect: 3D at true scale with the right materials, tracking that keeps the overlay locked to the real world, and performance that holds on a mid-range Android. And it has to land somewhere — a cart, a work order, an enquiry — not float as a trick beside your funnel.

  • WebAR that opens from a link or a QR code — no app, no store, no install
  • Works across iOS and Android using the camera and sensors already there
  • 3D models built to true scale and real materials, not a rough stand-in
  • Wired into the real next step — add to cart, book a visit, raise a work order
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/ What we do

The real world, with a layer on top.

From a product in a buyer's room to a step overlaid on a machine, we build AR that does a job — and runs on the phone they already own.

Product visualization & 3D configurators

Show a product at true scale, from every angle, in the buyer's own space. Change the finish, the size or the configuration and watch it update live. For furniture, appliances, fittings and machinery, seeing it to scale answers the question a photo never can — will it fit, and will it look right here.

Try-before-you-buy

Let people try it on before they commit — eyewear on a face, a watch on a wrist, a shade of paint on a wall. Face, hand and surface tracking place the item where it belongs and hold it there as they move. Fewer doubts before checkout, and fewer returns after it.

AR-guided assembly & maintenance

Overlay the next step directly onto the machine in front of a worker — which bolt, which cable, which sequence — instead of a paper manual they have to translate. On the shop floor this cuts errors and training time, and lets a remote expert annotate exactly what a technician is looking at.

Showroom & retail AR

Turn a showroom or a store aisle into more than shelves. Point a phone at a display and see the product open up, swap variants, or reveal what is inside — useful when the real thing is too big, too costly, or not on hand to show. A quiet floor becomes an interactive one.

Marketing & packaging AR

Make a poster, a pack or a print ad do something when a camera meets it — a demo, an offer, a story that rewards the scan. It is a way to stand out that people actually reach for their phone to see, and every scan is a signal you can measure rather than a guess.

3D content & WebAR delivery

The effect is only as good as the model and the delivery beneath it. We build and optimise the 3D assets, tune them to load fast and track cleanly on real phones, and ship through WebAR so there is nothing to install. Done right it feels instant; done wrong it is a spinning loader nobody waits out.

The overlay is easy. Making it stick is the work.

True-scale 3D, tracking that holds, and a next step to tap — AR built to sell or to guide, not just to wow.

/ What changes

A picture becomes a decision.

Buyers stop guessing at scale, workers stop translating manuals, and nobody drops out at a download screen.

Sure
They saw it to scale
Buyers place the real size in their own space, so fewer orders come back.
Fewer
Mistakes on the floor
Steps overlaid on the machine cut assembly and repair errors, and the training around them.
Instant
No app in the way
A link or a QR code opens it, so nobody drops out at a download screen.
Noticed
A reason to lift the phone
Showroom and marketing AR earns attention people choose to give — and you can measure it.
/ How we work

Built to land in an action.

We decide up front what the AR is for and where it ends, then make the 3D and the tracking earn it.

01 · Frame

The use

Pin down what the AR is for — sell, try, guide or market — and the real next step it must lead to.

02 · Model

The 3D

Build or clean the 3D assets to true scale and real materials, then optimise them for a phone.

03 · Track

Anchor it

Choose the right tracking — surface, face, image or world — so the overlay locks to reality and holds.

04 · Wire

The next step

Connect it to the cart, the enquiry or the work order, so it ends in an action, not applause.

05 · Ship

Test on real phones

Test across the mid-range devices people actually own, then ship over WebAR with nothing to install.

/ Pairs well with

AR is one room in a bigger world.

When the moment calls for full immersion or a space of its own, these are the neighbours.

/ FAQ

Things you might be wondering.

Do our customers need to download an app?
No, and that is the point. We build in WebAR, so the experience opens straight from a link or a QR code in the phone's browser — no app store, no install, no login. That single change is usually the difference between an AR idea people talk about and one they actually use.
Will it work on the phones our customers actually have?
Yes. We build for ordinary iOS and Android phones — the mid-range devices most people carry — not a headset or a flagship. We test on real hardware and optimise the 3D so it loads fast and tracks cleanly, because AR that only runs on a top-end phone is AR most of your audience never sees.
Where do you get the 3D models?
We build them, or clean up and optimise what you already have from CAD or a product shoot. The model is where most AR quietly fails — wrong scale, heavy files, flat materials. We get the scale, the materials and the file size right so the product looks true and the experience feels instant, not like a slow, plasticky stand-in.
Is this just a gimmick, or does it do something?
That depends entirely on whether it ends in an action, which is why we insist on one. AR that only wows is a cost; AR that lets someone confirm a fit and add to cart, or a technician finish a repair correctly, earns its place. We wire every experience into a real next step and make the outcome measurable.
Let's build

A product people need to see in their own space?

Tell us what you sell or service. We will show you where AR shortens the distance to a yes — and where it would just be a trick.