Apps for consumers and field teams — that work when the signal doesn't.
Android, iOS and cross-platform builds — one codebase where it fits, real auth and roles, and offline-first behaviour where a dropped connection cannot mean a dropped task.
One codebase where it fits — native where it counts.
For most apps, a single cross-platform codebase — often built with Capacitor over a web core — ships to Android and iOS at once, costs less to maintain, and is more than fast enough. We reach for it by default, because keeping two separate native codebases is a cost you should pay on purpose, not by habit.
Where the app genuinely needs deep device features, heavy graphics or the last few percent of native feel, we go native for those parts without dogma. And whatever the stack, the app is built production-grade — real accounts, roles and permissions, and sensible handling of a phone that loses signal in a basement or a back field.
- Cross-platform where it fits — one codebase to Android and iOS, via Capacitor
- Native where the app genuinely needs it — no dogma either way
- Real auth, roles and permissions, not a pretend login
- Offline-first and low-bandwidth handling where the job demands it
Apps that hold up off the desk.
Built for a commuter on patchy data and a field worker with no signal at all — not just a reviewer on office wifi.
Cross-platform apps
One codebase, both stores. Often built with Capacitor over a shared web core, so Android and iOS stay in step and you are not paying to maintain two apps that must never disagree. The right default for most products.
Native builds
When an app leans hard on device hardware, background work, heavy graphics or the finest native feel, we build native for those parts. We choose it on the merits of your app, not as a reflex — and we tell you when it is worth the extra cost.
Auth, roles & permissions
Real accounts, not a decorative login. We build proper authentication, roles and permissions so the right people see the right things — the same production-grade backbone we put under our web and ERP work.
Offline-first & sync
For field and operations apps, the network is a maybe. We build offline-first — the app keeps working with no signal, queues what changed, and syncs cleanly when it reconnects, resolving conflicts instead of silently overwriting someone's work.
Field & operations apps
Tools for people away from a desk — inspections, deliveries, site visits, data capture. Fast to use one-handed, tolerant of bad connections, and wired to the systems back at the office so what happens in the field actually lands in your records.
Release & updates
Getting onto the Play Store and App Store is its own craft — builds, signing, review rules and the paperwork. We handle submission and set up a clean update path, so shipping version two is routine, not another ordeal.
An app that keeps working where the network gives up.
One codebase where it fits, real accounts and roles, offline-first where it matters.
What the right build saves you.
Less to maintain, work that survives a dead zone, and an app your users trust with a real account.
From idea to the store, in the open.
We pick the stack on your app's merits, then build for the worst network it will actually meet.
The job
We nail down who uses the app, where, and on what connection — then choose cross-platform or native on the merits, not by habit.
The flows
Screens designed for real thumbs and real conditions, with the offline, loading and error states planned in from the start.
The app
We build the app and its backend together — auth, roles and data — so it is production-grade, not a prototype that stalls at real use.
Offline & edge
We make it survive bad networks — offline queues, sync, conflict handling — and test on real mid-range devices, not just an emulator.
Ship & iterate
We handle Play Store and App Store submission, ship it, and set up a clean path for the updates that always follow.
The systems the app talks to.
An app is a window onto your business — it works best wired to the site, store and systems behind it.
Things you might be wondering.
Native or cross-platform — which do you build?
Will the app work offline or on a weak connection?
Do you build consumer apps or internal field-team tools?
Do you handle Play Store and App Store submission?
Got an app that has to work in the field?
Tell us who uses it and where. We will pick the right stack honestly and build something that survives a real network.